Yes or No Wheel
Two slices, one spin. Yes is green, No is red. The answer is chosen with Web Crypto before the wheel moves. Session counts show how many times Yes and No came up. Reset clears those scores.
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Stays in this tab. Not uploaded. Does not change the odds.
Keep Yes and No for a classic 50/50 wheel. Add Maybe, or duplicate Yes to weight it.
Reset restores the starting slices and clears this session's scores.
How to spin yes or no
- Optional: type the question you are deciding. It stays on this device.
- Leave Yes and No, or add Maybe on its own line. Duplicate a line to weight it.
- Click the wheel or Spin. The pick is chosen first; the animation follows.
- Read the Yes and No counts under the result. Reset restores the slices and clears those scores.
Yes or no wheel
Two-outcome decision wheel with a fair Web Crypto pick
| Default slices | Yes and No, equal area |
|---|---|
| Colors | Yes green, No red, Maybe amber |
| Pick | Uniform index via Web Crypto, then canvas spin |
| Session scores | Yes, No, and Maybe counts in this tab. Reset clears them. |
| Not included | Fate, horoscopes, or a live advisor |
What a yes or no wheel is for
People type "yes or no wheel," "decide for me," and "should I" when they want a binary answer with a spin they can see. This page is that job: two equal slices unless you change the list. It is not a coin-flip page with no wheel, and it is not the general spin the wheel list of names.
Classroom icebreakers, party games, and "do I send the email" moments all use the same mechanic. The result is a fair pick from the lines you typed. It is not a prediction, a legal decision, or medical advice.
Is it really 50/50?
With exactly two non-empty lines, each spin has probability 1/2 for each line. The index is drawn with Web Crypto rejection sampling, the same unbiased method as the random number generator. The animation does not change the odds. How long the wheel turns depends on how far it has to travel, not a spin-length control.
If you add a third line such as Maybe, each of the three lines has probability 1/3. If you put Yes on two lines and No on one, Yes has two thirds of the wheel. That is how you weight a decision without a hidden slider.
How this page picks
On Spin, the page parses the list, draws one index, then rotates the canvas so the pointer at the top lands on that slice. Green is used when a line is Yes (and a few obvious synonyms). Red is used for No. Amber is used for Maybe. Other labels fall back to the vivid palette with contrast-checked text.
Each result adds 1 to that label in This session. Nothing is uploaded. Reset restores the starting Yes/No list and sets every count back to 0.
When a wheel helps, and when it does not
A wheel is useful when two options are acceptable and you want to break a tie: which movie, who goes first, whether to take the leftover slice. It is a randomizer with a visible ritual. That ritual is why people search for a wheel instead of flipping a coin in their head.
Do not use it for choices that need evidence, consent, or a professional. Hiring, medical treatment, legal filings, and safety-critical work are not coin-toss jobs. If the two options are not actually equal in your mind, write the list you mean, or do not spin.
Yes/no wheel vs coin flip vs name wheel
A coin flip is the same 50/50 math without slices. This site will add a dedicated coin page later; until then this wheel is the visual yes/no tool. A name wheel is for many labels: raffle, classroom, prize. Open spin the wheel for that. A list picker draws names without animation if you need several winners at once.
Classroom, giveaways, and repeating spins
For a class vote between two options, leave Yes and No or replace them with the two real labels (Keep / Change). For a giveaway between two prizes, put the prize names on the lines. Repeating spins are independent unless you edit the list. There is no rigged physics. Use This session if you want a best-of-three or a longer series: spin until you have enough trials, then read the counts. Reset when you start a new question.