This test evaluates your device's ability to handle and process high-resolution textures. It tests
memory bandwidth and GPU texture processing capabilities by:
Loading and processing high-resolution textures
Testing texture compression and decompression
Measuring memory bandwidth and usage
Evaluating texture filtering and mipmapping
Performance Metrics
The test will automatically adjust the number and size of textures based on your device's
performance. You can monitor:
Current texture count
Memory usage in megabytes
Frames per second (FPS)
Performance status (Good/Fair/Poor)
Technical Details
This test uses WebGL for texture processing and implements various texture operations, including: