What is being tested?
This test evaluates your device's ability to handle advanced shadow rendering. It tests GPU
capabilities by:
- Rendering multiple light sources with shadows
- Testing different shadow mapping techniques
- Measuring shadow quality and performance
- Evaluating GPU memory usage
Performance Metrics
The test will automatically adjust the number of lights and shadow quality based on your
device's performance. You can monitor:
- Number of active light sources
- Frames per second (FPS)
- Shadow resolution
- Performance status (Good/Fair/Poor)
Technical Details
This test implements various shadow mapping techniques, including:
- Percentage Closer Filtering (PCF)
- Variance Shadow Maps (VSM)
- Cascaded Shadow Maps (CSM)
- Soft shadows and penumbra
Configuration