What is being tested?
This test evaluates your device's ability to perform real-time ray tracing. It tests GPU capabilities by:
- Rendering complex scenes with ray tracing
- Testing reflection and refraction calculations
- Measuring ray tracing performance
- Evaluating GPU memory bandwidth
Performance Metrics
The test will automatically adjust the ray count and scene complexity based on your device's performance. You can monitor:
- Current rendering resolution
- Frames per second (FPS)
- Rays per pixel
- Performance status (Good/Fair/Poor)
Technical Details
This test uses WebGL 2.0 for rendering and implements various ray tracing techniques, including:
- Path tracing
- Reflection and refraction
- Global illumination
- Real-time ray tracing
Configuration